While βInside Out 2β is now the most financially successful animated film of all time, thereβs plenty that was left out that could prompt another sequel.
In βThe Art of Inside Out 2,β director Kelsey Mann shows characters who didnβt make the second film, concepts that got cut and background about some of the characters who have been added.
Movie review: 'Inside Out 2' is an easygoing trek into familiar territory
Clearly, Anxiety became a key focus for many of the filmβs animators. The wild character pops up all over the place and becomes a key player in the story. Anxiety, according to John Hoffman, story supervisor, is an βovereager intern who sees a problem and tries to fix it.β
That helps set the tone for the film and shows how Riley, the human who plays host to all the emotions, struggles to get through those tough adolescent years.
Puberty β which becomes a player in the story β is an βintense, inconvenient project that overwhelms the emotions,β according to John West, sets art director.
The concept gets traction at a place called βPuberty Park,β where an emotional roller coaster shares space with the Bone Stretcher ride and Growing Pains taffy and candy shop.
Other theme park-ish ideas include Procrastination Land, which is near Sar-Chasm, and Spinneyβs Pizza. The latter (which does get a shot in the film) is named for Caroll Spinney, the Muppeteer who played Big Bird.
The insight in βArt of Inside Out 2βΒ is much greater than in other βmaking ofβ books. Artists who worked on various aspects of the film (including those characters that were excluded) get to weigh in and explain what might have been. Captain Gail, one of the characters who didnβt make the cut, offers plenty of visual opportunity and could be a jumping off point for βInside Out 3.β
While we get plenty of details about the new emotions, we donβt hear a lot about Pouchy, a two-dimensional character who became a fan favorite. Heβs in here, just not in the same number of pages as Ennui, Embarrassment and Envy.
Anxiety has a bedroom that provides insight the film didnβt. There, we see inspirational posters, fidget spinners, a TV set and a cup of tea.
Twins β representing jealousy β didnβt figure into the final film but they work to convey emotions that, maybe, Envy couldnβt.
While βArt of Inside Out 2β has great tributes to animators and artists who work in the Pixar shop, itβs best contributions are the near-misses that didnβt make it in the film. A potential theme park ride? The ground work is here.